Showing posts with label guide. Show all posts
Showing posts with label guide. Show all posts

Friday, September 25, 2009

And the price for the game with the most stupid achievements go to...

Let's first look at the nominated games:

Team Fortress 2:
For having a lot of achievements, where many are just farming, and keep adding new. Because of all these achievements there exists a lot of achievement servers.

Day of Defeat: Source:
Almost all the achievements for this game require you to kill a specific amount of enemies using a specific weapon. In this multiplayer game you can get all the achievement without ever playing against others.

Garry's Mod:
A lot of the achievements require you to spawn a lot of objects and then destroy them. There's also achievements for just being active for a very long time.

Unreal Tournament 3 Black:
Many of the achievements is about winning a certain playing style a lot of times. Basicly, you have to play hundreds of battles to get the achievements in this game.

Defense Grid: The Awakening:
This game more or less throws achievements in your face. For a long time this game had some of the easiest achievements out there.

Champions Online:
Basicly for being an MMO that forces you to pay for the game each month. The game has 640 achievements, so you get achievements for almost everything.

D.I.P.R.I.P. Warm Up:
All the achievements in this game you get for killing a specific number of enemies with a specific weapon.


And now to reveal the winner.
...
Let me just open this envelope...
...
...and the winner is

Wtf is wrong with Garry? Sure there's a lot of grinding and farming in the other games, but this takes it to the extreme. There's a lot of those "kill 1000 something", but you can only spawn like 10 at the time if you don't wish to crash the game. And "open the spawnmenu 100,000 times" - that's a lot of button pressing. "Play with 10 friends" - what casual player can find 10 players at the same time? "Say the secret phrase" - find a word on the internet and type it. "Experience 500 Lua programming errors" - find some addon that half-brakes the game. Play the game for a day/week/month/year - wtf? Who plays a game for a year... and I feel sorry for the people that already did this. Start the game 1000 times - what a silly amout of times, and on top of that, it's broken!
And the most stupid achievement is... "Yes, I am the real garry!" (Play on the same server as garry) - and Garry doesn't even play his own game. In the last two weeks he played 0.3 hours, and that was probably for bugfixes.

All that said, I managed to get most of the achievements - the rest will take about 11 month and a bugfix.

Saturday, September 19, 2009

100% on Droplitz

Immerse yourself in this addictive puzzler that's all about strategically twisting and connecting mismatched dials to save precious droplitz. Just making a single junction is child's play; can you master the art of the combo or will you let your pipes runneth over? Be warned: losing too many droplitz can be hazardous to your ability to win. With four unique play modes, a variety of board sizes, and infinite replayability, Droplitz promises to drain all your time away.

I got this game for only a few bucks, 80% off, on a very decent sale. The game includes 12 achievements, but over half of these were bugged at release. A patch to fix these were released a couple of weeks later, and after playing some more hours I got all of them (again!). Let me give a few hints:

Adventurer (Survive for 2 hours): This one is pretty easy. Just play Zen mode for more than 2 hours. I played for four hours withour problems before I got too bored and ended the game. While doing this one you'll probably get most of the others.


Zen Master 50 (Create a multiplier of 50 or more): This was the only one I was missing after my four hours of Zen. I found that it was pretty easy to get it in level 1-3. The level is big, and the droplitz move slow. Just work on the side at the time. Make a patch on one side, and start to create one on the other (without closing it!). When the large droplitz(s) has passed throught the path, and the path disappears, quickly close the patch you created on the other side. Keep going like this until you reach your goal.

Friday, August 28, 2009

100% on Day of Defeat: Source

Another game to get 100% on. This time it was Day of Defeat: Source. Almost all of the achievements in this game is grinding kills; get 1000 kills with this weapon, get another 1000 with this, and so on. I managed to get all the achievements for this game without really playing it how you're supposed to; that is, I only joined other servers than my own for one achievement, namely AWOL (Play on 5 non-official Day of Defeat Source maps).

Most achievements in this game is done very easily by using the following method:
  1. Get this map (which is called dod_orange_fight_arena):
    http://www.2shared.com/file/6680394/7af863c8/dod_orange_fight_arena.html .
  2. Create a server just for you.
  3. Type the following commands in the console:
    sv_cheats 1
    mp_limitteams 20
    mp_teams_unbalance_limit 30
    bot_zombie 1
    bot -team ger
    sv_cheats 0
    retry
  4. Choose the team and weapon you wish to grind.
  5. Grind.
You can also use "bot_mimic 1" to get all the bots to do the same movements as you (e.g. you can group them together for easy kills). Check out this YouTube for a video of it (I didn't make it!) http://www.youtube.com/watch?v=Q7_8hPl4-FU .

Also, for the achievements where you need to be more than one person I used my guest pass for another account I made. I installed the game on my laptop beside my stationary. This method gave me "Jack of All Trades" (
In a single life, get a kill with an MG, Sniper Rifle, Rifle, SubMG and a Grenade), "Putsch" (Kill a machinegunner who has killed 8 or more players from a single deployed position), "Double Cross" (Kill an enemy by throwing back one of their team's grenades or riflegrenades), "Eviction Notice" (Kill a deployed sniper or machinegunner from a distance greater than 100 feet with a rocket), "Don't Bring a Gun" (Win a knife fight), and "Combat Engineer" (Defuse 100 enemy bombs).
For "Combat Engineer" and a few others I played a map called achievement0001.bsp (google it!). I would also expect this map to be pretty good at just grinding kills, but especially the bomb achievements is really easy to get here, because it more or less only consists of 8 bomb positions and two flags.

Friday, August 21, 2009

100% on Trine


I bought this game on 25% discount last week, and after 20 hours of playing I managed to get the last achievements. Or actually, according to my Steam profile page I'm missing one, namely "Way Out Of The Trine" (Earn all Achievements in Trine)... seriously, wtf?

Edit: Actually, I just started the game again and I got the achievement popup =)
Perhaps it's related to the fact I got my second last achievement "Survivalist" (Survive a level other than Astral Academy without any damage) after closing the game - that is, the popup came about 1 min after shutting down Trine.

Let me go through a couple of the achievements:

Master Collector (Collect all experience in the game): This was naturally the achievement that took the highest amount of time, but you'll get 15 other achievements while doing this - one for each level. Most of the experience is pretty easy to find - after my Very Hard playthrough I was only missing 0-5 on each level (and I wasn't really searching for them). I had some problems finding two in Heartland Mines, but apparently I wasn't the only one. I also had big problems in a couple of the other levels (sry, I can't remember their names) until I accidentily dropped a box in the sand and heard the sound of a few bottles. It's hard to see in this screenshot, but I had to sucide down in the sand to get two bottles in there. The last one is in Iron Forge (I think) and was well hidden in the lava (yes, that's right, in the damn lava!). After the sand accident I started moving boxes (that didn't burn up in the lava!) back and forth listening for the sound of a bottle, and finally I found it HERE where I'm pointing. A lot of the time I died before I could get deep enough in the lava to collect it...

What's Next? (Complete the entire game on Very Hard difficulty): This actually isn't that hard. You will only have a problem if your storm throught the level and all of a sudden gets cought between lots of skeletons.


Treasure Hunter (Find all secret items in every level): When you are playing through the game you really should be looking for as many secrets as you can. A lot of the things you find is very useful. If there's a few you can't find there's a good guide on YouTube - Part 1 :: Part 2.

What A View! (Build a tower with at least 12 Wizard-created objects and stand on top of the tower without collapsing it): As you upgrade your wizard you'll be able to create more planks and boxes. When you're fully upgraded you can create four of each. After you've found the right secrets you'll be able to create three more of each, giving you a total of 14 objects. You can built the tower in a lot of different ways, and when I did it I was actually just looking for some XP in a high place. I noticed my construction was quite stable so I added three more boxes (I had to create a tower with all 14 objects for some reason) and got it. Screenshot 1 :: Screenshot 2.

Whoops! (Kill 5 monsters with a single physical object drop or throw): Not really that hard. Group a bunch of skeletons and create a plank above them.



Better Than Developers! (Complete Tower of Sarek without any deaths on Very Hard difficulty): This wasn't really that hard, and I almost got it on my playthought on Very Hard. The knight is useless on this level. Use the wizard for creating a few planks and remove objects with spikes (what the hell are these called?), else, just use the thief with fire arrow to destroy the objects the boss creates.

Survivalist (Survive a level other than Astral Academy without any damage): I got this in Academy Hallways. Just use the thief's arrows (all the skeletons are without armour and very easy).


Still No Fireball (Conjure 500 objects in a single level): This is basicly you just standing by a save orb (or whatever they're called) and moving the mouse back and forth for ten minutes creating planks.


Undead Have Rights, Too! (Complete a level other than Astral Academy without any monster getting killed): Last level, the Tower of Sarek, is pretty easy. The only enemies are the few ones on the top. Just ignore them and use the wizard for what he's supposed to do. You can jump on them without hurting them.

Spring Master (Complete at least 5 jumps in a row on different skeletons without touching the ground): Once again, group together a bunch of skeletons and just jump on them till you get it.